| Inventory of EG Publications on Hand
in Connecticut
(as of April 12, 2005) |
| A = New with
plastic wrap;
B = New but missing plastic wrap; C = Somewhat used (e.g., desk sample) |
CODE |
Title |
Editors |
A |
B |
C |
E U R O G R A P H I C S B O O K S E R I E S |
|||||
| EG01 DV | Data Visualization 2001 | Ebert, Favre, Peikert | 2 |
0 |
0 |
| EG01 RT | Rendering Techniques 2001 | Gortler and Myszkowski | 27 |
0 |
0 |
| EG00 CAS | Computer Animation and Simulation 2000 | Magnenat-Thalmann, Thalmann, Arnaldi | 2 |
1 |
0 |
| EG00 DV | Data Visualization 2000 | de Leeuw, van Liere | 2 |
0 |
0 |
| EG00 VE | Virtual Environments 2000 | Mulder, van Liere | 5 |
0 |
0 |
W O R K S H O
P a n d |
A |
B |
C |
||
| EG04 SK | Sketch-based Interfaces and Modeling 2004 | Hughes and Jorge | 0 |
23 |
0 |
| EG04 CA | Computer Animation 2004 | Boulic and Pai | 0 |
23 |
0 |
| EG04 VAST | Virtual Reality, Archaeology and Intelligent Cultural Heritage 2004 | Chrysanthou, Cain, Silberman, Niccolucci | 0 |
23 |
0 |
| EG04 GH | Graphics Hardware 2004 | Akenine-Möller, McCool | 0 |
23 |
0 |
| EG04 MM | Multimedia 2004 | Correia, Jorge, Chambel, Pan | 0 |
23 |
0 |
| EG04 DV | Data Visualization 2004 | Deussen, Hansen, Keim, Saupe | 0 |
2 |
0 |
| EG04 RT | Rendering Techniques 2004 | Keller and Jensen | 0 |
13 |
0 |
| EG04 VE | Virtual Environments 2004 | Coquillart and Göbel | 0 |
4 |
0 |
| EG04 GP | Geometry Processing 2004 | Scopigno and Zorin | 0 |
34 |
0 |
| EG04 PG | Parallel Graphics & Visualization 2004 | Bartz, Raffin, & Shen | 0 |
2 |
0 |
| EG03 CA | Computer Animation 2003 | Breen and Lin | 0 |
3 |
0 |
| EG03 VAST | Virtual
Reality, Archaeology & Intelligent Cultural Heritage 2003 |
Arnold, Chalmers, & Niccolucci | 0 |
22 |
0 |
| EG03 GP | Geometry Processing 2003 | Kobbelt and Schrüder | 0 |
1 |
0 |
| EG03 VE | Immersive Projection Technology and Virtual Environments 2003 | Deisinger and Kunz | 0 |
1 |
0 |
| EG02 RT | Rendering Techniques 2000 | Debevec and Gibson | 0 |
2 |
0 |
| EG02 DV | Data Visualization 2002 | Ebert and Navazo | 0 |
1 |
0 |
| EG02 VE | Virtual Environments 2002 | Stürtzlinger and Müller | 0 |
4 |
0 |
| WP03 HW | 18th EG Workshop on Graphics Hardware | Mark and Schilling | 0 |
6 |
0 |
| WP02 HW | 17th EG Workshop on Graphics Hardware | Ertl, Heidrich, & Doggett | 0 |
1 |
0 |
| WP01 HW | 16th EG Workshop on Graphics Hardware | With Siggraph | 0 |
47 |
0 |
| WP00 HW | 15th EG Workshop on Graphics Hardware | With Siggraph | 0 |
10 |
0 |
| WP99 HW | 14th EG Workshop on Graphics Hardware | With Siggraph | 0 |
8 |
0 |
| WP98 HW | 13th EG Workshop on Graphics Hardware | With Siggraph | 0 |
9 |
0 |
| WP97 HW | 12th EG Workshop on Graphics Hardware | With Siggraph | 0 |
7 |
0 |
M I S C E L L A N E O U S I T E M S |
A |
B |
C |
||
| CD02 | Volume 21 of Computer Graphics Forum (2002) on CD-ROM | 0 |
3 |
0 |
|
| CD01 | Volume 20 of Computer Graphics Forum (2001) on CD-ROM | 0 |
7 |
0 |
|
| CD99 | Volume 18 of Computer Graphics Forum (1999) on CD-ROM | 0 |
1 |
0 |
|
| CD98 | Volume 17 of Computer Graphics Forum (1998) on CD-ROM | 0 |
5 |
0 |
|
| CGF04 | CG Forum Vol. 23, No. 3 (2004) | Grenoble, France | 0 |
1 |
0 |
| CGF03 | CG Forum Vol. 22, Nos. 3 (2003) | Granada, Spain | 0 |
2 |
0 |
| CGF02 | CG Forum Vol. 21, Nos. 3 (2002) | Saarbrücken, Germany | 0 |
2 |
0 |